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V900's avatar

Count me as one of the “I just want good SW” partisans. But buddy, this ain’t it.

A show about a super diverse cast of KIDS who find a spaceship on some suburban planet? Nah, fuck that jazz.

I could forgive Disney a lot of things, but not an American suburb planet with school busses hovering around.

They’re SO creatively bankrupt.

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Kim A.'s avatar

Thanks for this. Once again, I appreciate that you're one of the small number of more nuanced pundits who can take a position while still calling out the cynics, grifters and childish whiners from your "own" side too. This of course goes well with the central thesis here, as I read it: the culture war itself is the winner, and has parasitized both sides as well as SW itself and turned them all into pathetic Cordyceps zombies. Much better not to play the game at all, or watch the slop.

Another takeaway for me here is that it's simply impossible for any of these projects to be good, since they're designed by committee as money machines rather than art. Or even as fun. Then again, Disney did manage to strike some kind of balance before. I've been tinkering with a long-form essay about TaleSpin for a while now that I may or may not finish (Edit: this inspired me to get off my behind and finish it, thanks), and it's kind of shocking how much better, more artful and thoughtful that is than the current bland paste of Content. So maybe my kneejerk is wrong, and commercialism and solid middle-brow entertainment can be combined after all?

One more thought: like many people, I've long felt copyright laws are way too strict. Maybe one thing that feeds all the venom and madness here is that the Woke side has a monopoly on SW. What if the other side could make their version? Then again, are there anyone who'd be qualified to make big, mainstream-ish entertainment who's right of center these days? Either way, something as mythologically massive as SW should probably be the common property of American culture as a whole. I always like to point to Sherlock Holmes as one "franchise" (or mythology, if you will) that's benefited enormously from being wide open to so many interpretations. And while anyone can use SH, the individual new interpretations are still under copyright, so it's possible to make a decent profit off it if successful even if the core mythology is public/"open source".

While I care less than an iota about SW or Marvel personally, I am of course unhappy to see my own old favorite Doctor Who in the clutches of the same people. I knew things would go south as soon as I heard about the Disney deal. It also leaves me in an awkward spot: I kind of want to watch the new series out of morbid curiosity and to be on top of current DW. The problem is that I wouldn't give Disney any of my money at gunpoint, and I'd also not pirate on principle, so we'll see...

Anyway, interesting thoughts. I guess what we need is the same as in video games, and maybe society as a whole: a massive restructuring and downscaling, with more room for individual and small team visions rather than these corporate behemoths. Maybe that way we could get something new too, rather than these constant rehashes of 20 year old series.

(On a side note, I've noticed even "serious" literary types seem to be increasingly falling into literal fan ficition, of stuff like 1984 and so on. Are we really that creatively bankrupt as a society? Or is it just the gatekeepers filtering out the interesting stuff?)

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