Discussion about this post

User's avatar
Cliff's avatar

I recently read a piece by David V. Stewart about the PS5, and it gave me a welcome reminder of all the money I've saved by no longer playing video games. "Ha ha ha," I kept saying, "I don't have to worry about any of this bullshit any more."

Two things on the character designs:

One, in that screen shot for Daveers, it says they're a 'breacher' and that dodging gives them damage resistance for a brief time. That's -nothing-. I just about fell into a coma typing the sentence. It has nothing to do with this person's Generic Space Gun and shitty plastic Covid helmet. I have to imagine it's the same for all the other characters.

Two, I notice that the Overwatch character are cartoony where they need to be and they feature a wide range of textures - metal, plastic, fabric, ceramic, energy. Whereas Concord tries for a weird pseudo-photo realism, and it winds up with everything looking like it's made from cheap, puffy plastic.

Expand full comment
ashwood's avatar

Another fantastic piece. The mark of good writing is grabbing the attention of a reader who has close to zero interest in the primary topic (haven't played a computer game in many, many years) and keeping them engaged all the way. If you've not already come across it the history of the Liverpool game production scene from the early 80's (Software Projects, Denton Designs, etc) is worth checking out. The story of Imagine Software is a wonderful examination of hype, hubris, and bankruptcy - there's a documentary from back in the day where you can watch it all going to the wall in real time. Tiny amounts of money compared to today but just as painful. Once again, great read.

Expand full comment
37 more comments...

No posts